Nice game, ran fine. I have a similar game here (3D space shooter. Using the same nebula generator.). Its interesting how the control differ somewhat to have a similar control.
wow this is super imprssive. my potato pc cant really handle it but this game is so pretty and polished i am very surprised that someone made this in 3 days!
I got to the “kill the first enemy” and the game seems to have just ‘stopped’ at that point… I can fly around, shot astroids/etc.. but no AI, enemies, anything else.
Hello. Thanks for the bug, we already had it once with a tester who had a very large screen resolution. We don't know if it's related, but the dialog may disappear (so you can't finish the tutorial). Do you have a very wide resolution too?
nope, but it isn’t 16x9, if you don’t correctly anchor your UI elements, they don’t handle aspect ratio changes very well and can often end up off the screen.
Hello again, we investigated. It's not a UI problem but you just destroyed the enemy too quickly haha! The robot hasn't registered for the event yet and the enemy is already dead (so nothing happens anymore!)
Edit : A temporary message has been added to this page to describe this bug during the game review phase.
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Nice game, ran fine. I have a similar game here (3D space shooter. Using the same nebula generator.). Its interesting how the control differ somewhat to have a similar control.
wow this is super imprssive. my potato pc cant really handle it but this game is so pretty and polished i am very surprised that someone made this in 3 days!
Awesome ! Incredible visuals !
Thank you very much, we gave it our all!
Awsome, atmosphere of the game is just great
Thanks for the comment!
I got to the “kill the first enemy” and the game seems to have just ‘stopped’ at that point… I can fly around, shot astroids/etc.. but no AI, enemies, anything else.
Hello. Thanks for the bug, we already had it once with a tester who had a very large screen resolution. We don't know if it's related, but the dialog may disappear (so you can't finish the tutorial). Do you have a very wide resolution too?
nope, playing on a 4:3 monitor.
Oh, so it could also be a big resolution in height? In any case we will investigate!
nope, but it isn’t 16x9, if you don’t correctly anchor your UI elements, they don’t handle aspect ratio changes very well and can often end up off the screen.
Hello again, we investigated. It's not a UI problem but you just destroyed the enemy too quickly haha! The robot hasn't registered for the event yet and the enemy is already dead (so nothing happens anymore!)
Edit : A temporary message has been added to this page to describe this bug during the game review phase.